BRIDE OF DRACULA DOCS --------------------- SCENARIO -------- IN THE DEPTHS OF TRANSLYVANIA LIES THE CASTLE OF THE ECCENTRIC EGOMANIAC VAMPIRE, SUPERSTAR COUNT DRACULA. IN HIS NEVER ENDING QUEST TO PROVE WHAT A GUY HE IS TO ALL HIS CHUMS.HE DECIDED TO GET SERIOUSLY MARRIED. HE ALREADY HAD A TIP OFF THAT A NEARBY VILLAGE OF BISTRITZ IS HOME TO SOME THIRTENN PARTICULARLY FOXY CHICKS - JUST THE NUMBER HE IS LOOKING FOR!. THERE IS, HOWEVER, A PROBLEM. DRAC ONLY GOES FOR UNDEAD VAMPIRE TYPE. AND THESE LADIES NEED SOME CONVERTING!. AS IF THAT WAS`NT ENOUGH TO DEAL WITH, ON TO THE SCENE COMES AN OBSESSIVE VAMPIRE HUNTER VAN HESLING AND HE`S DETERMINED TO PUT AN END TO DRAC`S NUPTUALS. VAN HESLING HAS TO DASH ABOUT LOOKING FOR BITS AND BOBS HE NEEDS TO COMPLETE HIS VAMPIRE DESTRUCTION KIT,BEFORE DRACULA CAN CAPTURE HIS 13 BRIDES....THE RACE IS ON. DRACULAS IDEA OF MARRIAGE. -------------------------- THE GIRLS IN BISTRITZ DONT GO FOR THE UNDEAD TYPE WITHOUT A BIT OF WORK. DRACULA MUST FIND AND OVERPOWER THE VICTIM AND BITE HER NECK. THE EFFECT OF THIS ACTION IS QUITE DRAMATIC;- HER HAIR CHANGES TO A BLACK SPIKEY MANE, HER DRESS TO A BLACK SKIMPY NUMBER AND HER THOUGHTS TO BLIND DEVOTION FOR DRACULA. SHE WILL THEN FOLLOW HIM BACK TO HIS CASTLE TO WAIT IN A SPECIALLY PREPARED COFFIN UNTIL HE NEEDS HER. HELSINGS VAMPIRE DESTRUCTION KIT. --------------------------------- IN ORDER TO RID BISTRITZ FOR ONCE AND FOR ALL, VAN HELSING MUST FIND AND COLLECT THE 13 OBJECTS THAT REALLY FREAK DRACULA OUT. THESE ARE; A CRUCIFIX, A WOODEN MALLET, A BIBLE, GARLIC, A GUN, SOME SILVER BULLETS, A CHALICE, RAT POISON, A MIRROR, A PAIR OF KEYS HE LOST EARLIER AND LAST BUT NOT LEAST A SLICE OF TOAST. PLAYING BRIDES OF DRACULA ------------------------- THE OBJECT OF THE GAME IS TO LOCATE YOUR 13 WOMEN/OBJECTS, RETURN TO YOUR HOME AND STORE THEM THERE. ONCE YOU HAVE THEM ALL YOU HAVE THE POWER TO WIPE THE FLOOR WITH YOUR ENEMY. FEATURES -------- BRIDES OF DRACULA FEATRES A FULLY INTERACTIVE PLAYING ENVIROMENT. THE SCROLLING AREA IS DIVIDED INTO 5 SECTIONS. THE village - the swamp - the grave yard - the forest - and the castle. THERE ARE SECRET PASSAGES, TELEPORTS, DUNGEONS AND SECRET ROOMS CONTAINING ODD CHARACTERS!. YOU MAY ENCOUNTER. villagers - zombies - wolves - bats - rats - doves - wasps - the ferryman - the vicar - the publican - the undead butler - laser firing statues - trees dripping acid - smokey the bong elf - coins and power-ups. POWER-UPS --------- THE SILVER CROSS - RECAHARGES HELSINGS ENERGY AND REDUCES DRACS THE GOLDEN CRUCIFIX - GIVES 1 BONUS LIFE TO HELSING AND TAKES 1 OFF DRAC THE SILVER PENTACLE - RECAHRGES DRACS ENERGY AND REDUCES HESLINGS ENERGY THE GOLDEN PENTACLE - GIVES 1 LIFE BONUS TO DRAC AND TAKES ENERGY OFF HESLING. YOU WILL NEED A COIN FOR THE TELEPORTS. CONTROLS -------- JOYSTICK JOYSTICK (FIRE BUTTON PRESSED) JUMP OPEN DOOR/GO UPSTAIRS | | | | | | LEFT ----------- RIGHT ATTACK LEFT ----------- ATTACK RIGHT | | | | | | DUCK TURN AROUND THE SCREEN IS DIVIDED TO 2 PARTS (DRACULAS AND HESLINGS) TOP HALF OF SCREEN IS DRACULAS... TOP LEFT HAND CORNER IS DRACULAS LIFES TOP RIGHT HAND CORNER IS DRACULAS COINS COLLECTED MIDDLE LEFT IS DRACULAS BRIDES COLLECTED MIDDLE RIGHT IS DRACULAS ENERGY INDICATOR BOTTOM HALF OF THE SCREEN IS HESLING BOTTOM LEFT IS THE OBJECTS HESLING HAS COLLECTED. End..............